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Game Programming Patterns
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Game Programming Patterns tackles the complexity of game code by providing proven patterns to optimize your game.
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Ce qui se démarque
Détails du produit
- Addresses the challenge of completing game projects overwhelmed by code complexity
- Offers proven patterns to untangle and optimize game code, organized as independent recipes
- Covers writing a robust game loop, organizing entities using components, and optimizing performance
- Explores scripting engines, spatial partitions, and classic design patterns for games
- Based on years of experience in shipped AAA titles
- Published on November 2, 2014
| Publisher | Genever Benning |
| Publication date | 2 Nov. 2014 |
| Edition | 1st |
| Language | English |
| Print length | 354 pages |
| ISBN-10 | 0990582906 |
| ISBN-13 | 978-0990582908 |
| Item weight | 626 g |
| Dimensions | 19.05 x 2.03 x 23.5 cm |
À qui est-ce destiné ?
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Aspiring Game Developers
This book provides essential patterns that help beginners understand game design and programming concepts effectively.
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Intermediate Programmers
Seasoned developers looking to enhance their skills can learn new design patterns to improve game architecture.
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Educators and Instructors
Teachers can use the book as a reference to introduce game programming concepts and design patterns in their curriculum.
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Absolute Beginners
Those with no programming background may find the content too advanced without fundamental programming knowledge first.
DESCRIPTION DU PRODUIT
Game Programming Patterns
About This Item
Introducing "Game Programming Patterns" - Your Guide to Mastering the Art of Game Development Are you an aspiring game developer looking to sharpen your skills and create amazing games? Look no further! The "Game Programming Patterns" book is here to guide you through every step of the way. Written by experienced game programmer Robert Nystrom, this paperback book is a must-have resource for anyone interested in game development. It covers a wide range of topics, including game programming, design patterns, programming languages, algorithms, and much more. Whether you are a beginner just starting out or an experienced professional looking to enhance your game programming skills, this book has something for everyone. With the "Game Programming Patterns" book, you will learn the best practices and techniques used by industry experts.
Discover how to write efficient and reusable code, design robust game architectures, implement game mechanics, and solve common programming challenges. Not only will this book teach you the fundamentals of game development, but it will also provide you with practical examples and real-world projects to further solidify your knowledge. You will gain invaluable insights into the inner workings of popular game engines, as well as tips and tools for debugging and optimizing your code. With clear explanations and easy-to-follow code samples, "Game Programming Patterns" makes complex concepts accessible to both beginners and experienced programmers alike. This book will be your go-to reference as you embark on your game programming journey. Investing in your game development skills has never been easier.
Order your copy of "Game Programming Patterns" today and unlock the secrets to creating compelling and immersive games. It's time to take your game development career to the next level!.
Questions et réponses des clients
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question:
What is the biggest problem facing game programmers?
répondre: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. -
question:
What does Game Programming Patterns provide to game programmers?
répondre: Game Programming Patterns provides proven patterns to untangle and optimize game code. -
question:
What are some specific topics covered in the book?
répondre: The book covers topics such as writing a robust game loop, organizing entities using components, optimizing performance with CPU cache, using quadtrees and spatial partitions, and applying classic design patterns in games.
Functional Programming Editorial Review
Game Programming Patterns is an insightful book published by Genever Benning that delves into the intricacies of programming design patterns with a twist suited for game development. With 354 pages of well-structured content, this book simplifies complex concepts, making them accessible even to less experienced programmers. It's designed to help readers understand the architecture of game engines rather than providing a step-by-step game-building guide. Many readers have praised the author for an engaging writing style that keeps the material witty and lively while being informative. This book serves as a practical resource for those looking to enhance their programming in a gaming context and opens up new ways of thinking about design patterns across various applications.
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Avantages
- Clear and engaging writing style
- Good for both novice and experienced programmers
- Illustrates patterns using game-related examples
- Helps understand game engine workings
- Provides pros and cons of each design choice
Les inconvénients
- Some patterns could be explained in more detail
CONFIANCE EN LA PLATEFORME & PROTECTION DE L'ACHETEUR
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MUR 3188
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Caractéristiques et avantages
- Learn to write a robust game loop
- Organize entities using components
- Improve performance with CPU cache
- Optimize your engine with quadtrees and spatial partitions
- Use classic design patterns in games
Assurance Ubuy
Profitez d'une expérience d'achat sereine avec des produits 100 % originaux, une sécurité de paiement conforme PCI DSS, une protection des données certifiée ISO 27001, la livraison transfrontalière la plus rapide, les retours gratuits* et un emballage sécurisé pour chaque commande.